MeshAxiom / Reusable asset library

Reusable modules,
one image per asset.

123 generated meshes with enhanced 4K–8K materials, from collector tiles and station modules to dreadnoughts, Titan bio-ships and soldiers of both sides, plus 19 assemblies built from them. Modular pieces share connector sizes, so they snap together.

MeshAxiom-Base model weights are publicly available.

Assets
123
Assemblies
19
Categories
15
SHOWCASEMaterials · Interactive gray · Topology · 15 showcases

From one image to a mesh

Input image for Pirate gunship

Pirate gunship

Generated geometry + materials: 9,392 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Scout drone

Scout drone

Generated geometry + materials: 4,838 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Heavy gunner

Heavy gunner

Generated geometry + materials: 8,116 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Mining drone

Mining drone

Generated geometry + materials: 7,150 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Surface tunnel

Surface tunnel

Generated geometry + materials: 4,668 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Star kraken

Star kraken

Generated geometry + materials: 8,842 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Void manta

Void manta

Generated geometry + materials: 11,068 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Eye of the abyss

Eye of the abyss

Generated geometry + materials: 7,892 triangles. Compare the wireframe and material passes of the same selected camera sweep.

Input image for Void serpent

Void serpent

13,464 triangles · 4K textures. Drag to inspect.

Parts to assembly

Shipwright: one kit, four ships

Two cockpit noses, a weapons section, wing sections, engine blocks and a cargo section fly in and snap into an interceptor, a gunship, a hauler and a courier. Assets: Interceptor cockpit nose, Swept-wing section, Twin-engine section, Gunship cockpit nose, Weapons section, Delta-wing section, Quad-engine section, Cargo section.

Ring station from 17 parts

Eight ring segments, four spokes, the core and four docking ports come together into the ring station of our first space film. Assets: Station ring segment, Station access bridge, Station command core, Station docking pod.

Assault carrier

Deck, bow, stern, island, turrets and parked fighters lock into the assault carrier. Assets: Carrier flight deck, Carrier bow, Carrier engine stern, Carrier command island, Point-defence turret, Interceptor fighter, Dropship.

Moon base

Habitat domes, tunnels, greenhouse, reactor, comms tower, landing pad, lander and rover settle onto the lunar ground tile. Assets: Lunar ground tile, Habitat dome, Surface tunnel, Greenhouse hall, Fusion reactor, Comms tower, Landing pad, Cargo lander, Six-wheeled rover, Supply drop pod, Ammo crate, Astronaut.

Scenes built from the kit

Two fleets over a planet

Generated ships assembled into opposing fleets; motion, lighting, planet and effects are authored.

Dyson array

Generated collector panels in an authored scene with a lit star and an orange render-only inner lining. This wider view keeps the whole array in frame. Assets: Dyson collector tile, Space tug, Mining drone, Scout drone.

ASSEMBLIESMaterials, gray mesh or topology · assembled or in parts

Shipwright: one kit, four ships

8 asset types · 15 instances · 138,037 faces

Two cockpit noses, two wing sections, a weapons section, a cargo section and two engine blocks share one square connector; the same parts snap into an interceptor, a heavy gunship, a hauler and a courier.

Shipwright: one kit, four ships

The Titan armada

7 asset types · 10 instances · 114,947 faces

The Titan mothership and its void creatures (a star kraken, void mantas, a void serpent and the eye of the abyss) bear down on a human cruiser group.

The Titan armada

Colony exodus

5 asset types · 20 instances · 117,527 faces

A colony ship leaves under guard: a science vessel alongside, escape pods launching, shield generators on a triangle and a minefield ring beyond.

Colony exodus

Supply drop

13 asset types · 18 instances · 136,199 faces

A supply pod down on a landing pad: crates, weapons, power cells and a field terminal laid out, two astronauts and a combat mech on guard, and a pirate captain closing in.

Supply drop

Moon base

12 asset types · 16 instances · 134,597 faces

Habitat domes joined by tunnels, a greenhouse, reactor and comms tower on bright lunar ground, with a lander on its pad and a rover outside.

Moon base

Titan hive colony

17 asset types · 39 instances · 345,863 faces

Spires, spore towers and bio-turrets grown on living creep behind a hive wall; the hive mother tends the eggs while a Titan colossus, a crystal behemoth and Titan warriors hold the gate.

Titan hive colony

Pirate hideout

9 asset types · 22 instances · 175,512 faces

A salvaged outpost hidden among asteroids, with raiders, a gunship and a salvage hauler around it.

Pirate hideout

Dyson sphere under construction

4 asset types · 143 instances · 475,106 faces

Collector tiles close around a star; a window is left open where construction drones work.

Dyson sphere under construction

Fleet battle: humans versus the Titans

10 asset types · 36 instances · 327,156 faces

The human battle line meets the Titan bio-fleet; fighters and bio-fighters dogfight in the gap while brood pods drop.

Fleet battle: humans versus the Titans

Rotating ring habitat

4 asset types · 13 instances · 101,295 faces

Curved habitat arcs close a full ring, tied to a central hub by four spokes.

Rotating ring habitat

Modular station

11 asset types · 21 instances · 142,097 faces

Corridors, nodes and modules share one docking flange, so they snap together.

Modular station

Titan encounter

5 asset types · 27 instances · 253,240 faces

A void leviathan and its swarm meet a battle group, shown at relative scale.

Titan encounter

Infantry standoff

12 asset types · 13 instances · 128,954 faces

A human squad faces Titan warriors at human scale, from brood warriors to the hive lord.

Infantry standoff

Orbital shipyard

4 asset types · 11 instances · 94,348 faces

Four drydock gantries frame a dreadnought under construction while drones and tugs work around it.

Orbital shipyard

Long-haul freighter

4 asset types · 29 instances · 163,058 faces

A bridge, cargo spines and an engine block, loaded with containers from the first kit.

Long-haul freighter

Asteroid mining outpost

10 asset types · 18 instances · 124,329 faces

A rig and refinery stand on a metallic asteroid among ice, crystals and haulers.

Asteroid mining outpost

The featured space station

4 asset types · 17 instances · 176,005 faces

The station from the main page: four generated module types placed as seventeen instances.

The featured space station

Assault carrier

7 asset types · 21 instances · 199,315 faces

Four carrier modules, turrets, parked fighters and a dropship.

Assault carrier

Jump-gate outpost

4 asset types · 25 instances · 208,364 faces

Three arcs close a gate ring among asteroids, satellites and containers.

Jump-gate outpost

Assemblies are authored: every piece is placed with rigid moves and uniform scales only, and repeated pieces reuse one generated mesh. The Dyson sphere's star is an authored glowing sphere, not a generated asset.

ASSET LIBRARY123 assets

Drydock gantry

10,504 faces
Drydock gantry — generated mesh with materials

Dyson collector tile

3,115 faces
Dyson collector tile — generated mesh with materials

Jump-gate arc

9,874 faces
Jump-gate arc — generated mesh with materials

Ring habitat arc

9,621 faces
Ring habitat arc — generated mesh with materials

Ring hub

11,709 faces
Ring hub — generated mesh with materials

Ring spoke

4,926 faces
Ring spoke — generated mesh with materials

Comms array

6,494 faces
Comms array — generated mesh with materials

Corridor module

4,474 faces
Corridor module — generated mesh with materials

Habitat module

5,891 faces
Habitat module — generated mesh with materials

Hangar module

9,476 faces
Hangar module — generated mesh with materials

Radiator module

5,012 faces
Radiator module — generated mesh with materials

Six-way node

9,410 faces
Six-way node — generated mesh with materials

Solar wing

8,209 faces
Solar wing — generated mesh with materials

Station access bridge

7,987 faces
Station access bridge — generated mesh with materials

Station command core

20,537 faces
Station command core — generated mesh with materials

Station docking pod

14,798 faces
Station docking pod — generated mesh with materials

Station ring segment

8,041 faces
Station ring segment — generated mesh with materials

Carrier bow

13,101 faces
Carrier bow — generated mesh with materials

Carrier command island

15,409 faces
Carrier command island — generated mesh with materials

Carrier engine stern

8,525 faces
Carrier engine stern — generated mesh with materials

Carrier flight deck

8,996 faces
Carrier flight deck — generated mesh with materials

Freighter bridge

11,858 faces
Freighter bridge — generated mesh with materials

Freighter cargo spine

5,334 faces
Freighter cargo spine — generated mesh with materials

Freighter engine block

10,638 faces
Freighter engine block — generated mesh with materials

Cargo section

11,267 faces
Cargo section — generated mesh with materials

Delta-wing section

7,799 faces
Delta-wing section — generated mesh with materials

Gunship cockpit nose

10,469 faces
Gunship cockpit nose — generated mesh with materials

Interceptor cockpit nose

7,501 faces
Interceptor cockpit nose — generated mesh with materials

Quad-engine section

7,261 faces
Quad-engine section — generated mesh with materials

Swept-wing section

7,870 faces
Swept-wing section — generated mesh with materials

Twin-engine section

10,364 faces
Twin-engine section — generated mesh with materials

Weapons section

9,507 faces
Weapons section — generated mesh with materials

Colony ship

16,304 faces
Colony ship — generated mesh with materials

Corvette

10,916 faces
Corvette — generated mesh with materials

Dreadnought

11,576 faces
Dreadnought — generated mesh with materials

Dropship

8,472 faces
Dropship — generated mesh with materials

Escape pod

4,912 faces
Escape pod — generated mesh with materials

Escort frigate

9,642 faces
Escort frigate — generated mesh with materials

Heavy bomber

8,860 faces
Heavy bomber — generated mesh with materials

Hero cruiser

18,736 faces
Hero cruiser — generated mesh with materials

Interceptor fighter

9,748 faces
Interceptor fighter — generated mesh with materials

Mining drone

7,150 faces
Mining drone — generated mesh with materials

Science vessel

11,524 faces
Science vessel — generated mesh with materials

Scout drone

4,838 faces
Scout drone — generated mesh with materials

Space tug

6,078 faces
Space tug — generated mesh with materials

Brood landing pod

7,618 faces
Brood landing pod — generated mesh with materials

Spore bomber

7,864 faces
Spore bomber — generated mesh with materials

Titan bio-cruiser

13,481 faces
Titan bio-cruiser — generated mesh with materials

Titan bio-dreadnought

10,022 faces
Titan bio-dreadnought — generated mesh with materials

Titan bio-fighter

7,866 faces
Titan bio-fighter — generated mesh with materials

Titan bio-frigate

7,932 faces
Titan bio-frigate — generated mesh with materials

Titan hive mothership

15,880 faces
Titan hive mothership — generated mesh with materials

Crystal behemoth

12,874 faces
Crystal behemoth — generated mesh with materials

Eye of the abyss

7,892 faces
Eye of the abyss — generated mesh with materials

Hive mother

9,118 faces
Hive mother — generated mesh with materials

Star kraken

8,842 faces
Star kraken — generated mesh with materials

Swarm hunter

8,622 faces
Swarm hunter — generated mesh with materials

Titan colossus

13,530 faces
Titan colossus — generated mesh with materials

Void leviathan

12,476 faces
Void leviathan — generated mesh with materials

Void manta

11,068 faces
Void manta — generated mesh with materials

Void serpent

13,464 faces
Void serpent — generated mesh with materials

Astronaut

8,042 faces
Astronaut — generated mesh with materials

Combat engineer

8,450 faces
Combat engineer — generated mesh with materials

Combat mech

9,608 faces
Combat mech — generated mesh with materials

Fighter pilot

10,738 faces
Fighter pilot — generated mesh with materials

Fleet officer

11,009 faces
Fleet officer — generated mesh with materials

Heavy gunner

8,116 faces
Heavy gunner — generated mesh with materials

Marine rifleman

11,468 faces
Marine rifleman — generated mesh with materials

Recon sniper

8,270 faces
Recon sniper — generated mesh with materials

Ammo crate

6,054 faces
Ammo crate — generated mesh with materials

Assault rifle

6,847 faces
Assault rifle — generated mesh with materials

Energy blade

5,362 faces
Energy blade — generated mesh with materials

Field terminal

6,584 faces
Field terminal — generated mesh with materials

Medical kit

6,139 faces
Medical kit — generated mesh with materials

Plasma pistol

9,498 faces
Plasma pistol — generated mesh with materials

Power cell

10,245 faces
Power cell — generated mesh with materials

Rocket launcher

7,299 faces
Rocket launcher — generated mesh with materials

Supply drop pod

10,002 faces
Supply drop pod — generated mesh with materials

Bio-gunner

11,330 faces
Bio-gunner — generated mesh with materials

Brood warrior

11,068 faces
Brood warrior — generated mesh with materials

Hive lord

7,860 faces
Hive lord — generated mesh with materials

Hive priest

7,993 faces
Hive priest — generated mesh with materials

Titan brute

10,980 faces
Titan brute — generated mesh with materials

Void stalker

10,604 faces
Void stalker — generated mesh with materials

Bio-turret

7,842 faces
Bio-turret — generated mesh with materials

Biomass harvester

13,214 faces
Biomass harvester — generated mesh with materials

Egg cluster

7,678 faces
Egg cluster — generated mesh with materials

Hive creep ground

10,031 faces
Hive creep ground — generated mesh with materials

Hive gate

8,936 faces
Hive gate — generated mesh with materials

Hive spire

13,412 faces
Hive spire — generated mesh with materials

Hive wall segment

7,802 faces
Hive wall segment — generated mesh with materials

Spore artillery tower

7,446 faces
Spore artillery tower — generated mesh with materials

Synapse node

7,672 faces
Synapse node — generated mesh with materials

Cargo lander

12,256 faces
Cargo lander — generated mesh with materials

Comms tower

14,493 faces
Comms tower — generated mesh with materials

Fusion reactor

12,589 faces
Fusion reactor — generated mesh with materials

Greenhouse hall

9,106 faces
Greenhouse hall — generated mesh with materials

Habitat dome

8,563 faces
Habitat dome — generated mesh with materials

Landing pad

5,694 faces
Landing pad — generated mesh with materials

Lunar ground tile

9,551 faces
Lunar ground tile — generated mesh with materials

The input image is the grey regolith the tile was generated from; its materials were recoloured to white afterwards.

Six-wheeled rover

8,240 faces
Six-wheeled rover — generated mesh with materials

Surface tunnel

4,668 faces
Surface tunnel — generated mesh with materials

Pirate captain

8,376 faces
Pirate captain — generated mesh with materials

Pirate gunship

9,392 faces
Pirate gunship — generated mesh with materials

Pirate outpost

11,937 faces
Pirate outpost — generated mesh with materials

Pirate raider

12,954 faces
Pirate raider — generated mesh with materials

Salvage hauler

13,310 faces
Salvage hauler — generated mesh with materials

Asteroid

9,326 faces
Asteroid — generated mesh with materials

Asteroid mining rig

12,327 faces
Asteroid mining rig — generated mesh with materials

Cargo container

5,190 faces
Cargo container — generated mesh with materials

Fuel tank

7,268 faces
Fuel tank — generated mesh with materials

Hull wreckage

6,707 faces
Hull wreckage — generated mesh with materials

Ice comet fragment

5,968 faces
Ice comet fragment — generated mesh with materials

Metallic asteroid

6,094 faces
Metallic asteroid — generated mesh with materials

Ore crystal cluster

6,316 faces
Ore crystal cluster — generated mesh with materials

Ore refinery

10,971 faces
Ore refinery — generated mesh with materials

Comms satellite

8,519 faces
Comms satellite — generated mesh with materials

Missile turret

6,981 faces
Missile turret — generated mesh with materials

Nav beacon

5,307 faces
Nav beacon — generated mesh with materials

Point-defence turret

6,959 faces
Point-defence turret — generated mesh with materials

Railgun turret

7,098 faces
Railgun turret — generated mesh with materials

Shield generator

6,333 faces
Shield generator — generated mesh with materials

Space mine

4,614 faces
Space mine — generated mesh with materials

MeshAxiom-Base generates explicit geometry from one reference image. Selected assets include bounded repairs; external materials combine projected reference detail and inferred surfaces, and enhanced atlases add estimated detail. Small seams and openings may remain. Assemblies, lighting and motion are authored.